Why mobile phones make bad music players
Mobile phones and iPods have reversed business models, and each is engineered to accomplish opposing tasks. Considering the following, and try to identify what complementary features a mobile phone music player hybrid would offer consumers.
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•store and organize a large library of songs or video using a hard drive (30-60 GB);
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•play back high quality, stereo audio to headphones or external speakers;
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•work continuously for hours of music or video playback using a relatively large battery;
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•sync with a desktop computer for music and video content (using 480 Mbits/sec USB 2.0);
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•be sold at a hardware profit. Related services, such as iTunes and the ITMS, are either free or involve minimal profit.
Mobile phones are designed to:
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•play and record voice-quality, mono sound using tiny built-in speakers or a bluetooth headset;
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•remain in standby mode, and only operate the cellular and bluetooth transmitters for short intervals during a call;
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•sync with a slow cell network provider for voice, data, photos, or text messaging (tomorrow’s 3G networks promise 3 Mbits/sec; todays' “fast data” networks are 60-250 kbits/sec)
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•be a free or highly subsidized unit, paid for by network service fees sold under contract.
Wow, no complementary feature overlap at all! So what happens when we add iPod features to a mobile phone?
Mobile Phones Gone Bad
Things that make a mobile phone attractive are small size, light weight, bluetooth headset features, long battery life, and low cost.
Who will subsidize them?
If the mobile phone becomes more like an iPod, users will simply sync their phones with their computer and email their camera phone photos to friends, and will similarly choose to obtain ring tones and songs over their existing, faster, cheaper Internet connection. Just paying to stream a high quality song over the cell phone network to a phone is more expensive than buying the song!
Based on sales numbers, it is pretty clear that consumers preferred buying their choice of music player and their choice of phone over having the equivalent of an iPod Shuffle built into just two phone options. Choice is good!
If mobile phones simply make bad music players, can Apple turn their music player into a good phone?
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