What’s more fun than dissecting the overwrought failures of big dumb companies whose marketers ineffectually tried to put a price tag on cool? Doing it in real time, as it happens!
Ten More Myths of Zune
Myth 1: Microsoft's iPod killer is ... Zuma.
Like Microsoft's iPod Killer, Zima is a recycled version of an existing product with new marketing and an injection of artificial flavor designed to appeal to children with no taste.
Robertson continued, "I've been looking for a good verb to describe losing all of your music to DRM [...] and I think I have one: zune."
After getting beat up by Microsoft over the use of Lindows, Robertson has a clear motive for taking a swing at Microsoft, but no, we don't really need a verb to describe losing music to DRM.
"Guys who can touch us in multiple places probably matter more than guys who can touch us in any one place.”
“I want to squirt you a picture of my kids. You want to squirt me back a video of your vacation. That's a software experience."
Zunes squirt, and don’t you forget it Robertson, or there might be a chair headed your way.
Myth 3 : The Zune isn't just another poorly constructed piece of crap.
Actually it is. As thick as a book and just as boxy. The display isn't flush with the case and its plastic is cheap looking, in stark contrast with the tight fit and finish of the iPod it purports to be competing directly against.
Did Microsoft run out of money developing this thing, or does it think a cheap looking product would make a great first impression?
The only way this could kill the iPod is by swallowing it whole, which it certainly has the girth to do. The 30 GB Zune is even significantly larger than Apple's 80 GB model. This scale model rendering done in SketchUp compares the Zune’s dimensions to the 30 GB iPod; the photo below compares it to the 80 GB iPod.
Apple needs sharp competition from Microsoft in order to drive it to make increasingly better iPods, but sadly, the Zune just looks like another cheap, crappy WinCE box.
Myth 4: Microsoft can work out their iPod Killer's kinks over the next few years.
Microsoft has a history of throwing out unfinished software and working to fix it later. This can work well in software, which is commonly sold and then fixed after the fact.
In reality, nearly all software products need at least a few minor revisions before they can be considered refined and fully functional, and today it's common to label software as 'beta' in order to lower initial expectations.
Recall that those three products weren't at all regarded as junk, and had lots of eager fans. That still didn't make them wildly successful or allow their manufacturers the opportunity to fix the initial launch problems mid-flight after they began to lose altitude in the marketplace.
Myth 5: Microsoft can afford an extended failure.
Creating an established pattern of success is difficult, but critically important to building a bankable reputation. Many companies have recovered from big failures, but after a series of failures, they lose their previous reputation and gain a new one for incompetence.
The company can afford to lose a few billion dollars, but it can't afford to lose what remains of the company's reputation as a software giant with the ability to deliver products.
Every loser product Microsoft rolls out makes it harder to recruit new brains in the hotly contended battle for the brightest minds in the tech industry. Given the choice between industry darling Google and an increasingly incompetent Microsoft, where would smart people want to invest their future?
Microsoft needs to focus on things it can do well rather than create another a failed product introduction and a huge public relations disaster. It would be better off quietly doing nothing than creating another loud public boondoggle.
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